What is the name of the game?
Among the hot topics on the Internet in the past 10 days, the discussion of the game name has become the focus of players and developers. Whether it is a new game release or a remake of a classic game, an attractive name can often determine the initial popularity of the game. This article will analyze the trends in game naming based on recent hot topics and provide some inspiration.
1. Analysis of recent popular game titles

The following are the most discussed game titles and their features in the past 10 days:
| Game name | Type | Naming features | heat index |
|---|---|---|---|
| "Phantom Beast Palu" | open world adventure | Fantasy + Creature Names | ★★★★★ |
| "Black Myth: Wukong" | Action RPG | Mythical IP + protagonist name | ★★★★☆ |
| "Seven Days in the World" | survival sandbox | Concept of time + world view | ★★★☆☆ |
| "Singing Tide" | Two-dimensional open world | abstract artistic conception words | ★★★☆☆ |
2. Core elements of game naming
By analyzing popular game names, the following naming rules can be summarized:
| Feature type | Proportion | Typical cases | Applicable game types |
|---|---|---|---|
| Myth/fantasy elements | 35% | "God of War" and "The Chronicles of the Gods" | RPG, action adventure |
| abstract artistic conception words | 25% | "Genshin Impact" and "Star Railroad" | Two-dimensional, open world |
| Number/time concept | 20% | "Thirteen Soldiers" and "Seven Days in the City" | strategy, survival |
| Character/creature name | 15% | "Elden's Circle" "Pascal's Contract" | Soul-like, ARPG |
| Place/world view | 5% | "Legend of Snow" and "Nightingale" | Adventure, puzzle |
3. Naming suggestions for "Soul" games
In view of the particularity of Souls-like games and combined with the current naming trends, the following naming directions are recommended:
1.Myth + Soul: Such as "The Soul of Jiuli" and "The Soul of Zhuyin", using elements of traditional Chinese mythology
2.Abstract artistic conception + soul: Such as "Abyss Soul" and "Ember Soul", creating a sense of mystery and depth
3.Weapons + Soul: Such as "Soul of the Halberd" and "Blade Soul", highlighting the core combat experience
4.Number + Soul: Such as "Seven Souls" and "Three Tribulation Souls", which increase the sense of ritual.
5.Natural elements + soul: Such as "Frost Soul" and "Liao Soul", strengthen the environmental narrative
4. Naming taboos and precautions
1. Avoid using uncommon words or difficult-to-pronounce words, such as "霑enchanthun", which is not conducive to dissemination
2. Pay attention to trademark duplication checks. Popular words such as "Soul" and "War Soul" are difficult to register.
3. The English translation needs to be considered simultaneously. "Soul of Abyss" has a more international feel than the literal translation.
4. The length of the name should be controlled to 2-5 characters. If it is too long, it will affect the memory point.
5. It needs to match the core gameplay of the game. For example, "Gourmet Soul" is not suitable for hardcore action games.
5. Forecast of future naming trends
Based on the game titles that appeared in the recent Steam New Product Festival and TGA trailers, the following trends can be observed:
| trend direction | Representative cases | market reaction |
|---|---|---|
| Oriental fantasy + modern interpretation | "The Soul in Brocade" and "The Tao of Impermanence" | The number of reservations is growing rapidly |
| Double word splicing innovation | "Star Eclipse Soul" "Hellfire Soul" | Highly topical on social media |
| Single word perfection | "Soul" "Evil" | Controversial but memorable |
Conclusion: Game naming is a combination of art and business. A good name should be like "soul", which can not only carry the spiritual core of the game, but also leave a deep imprint in the hearts of players. It is recommended that developers conduct multiple rounds of player testing and reserve 3-5 alternatives before deciding on a name.
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